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-
- ;********************************************************************
- ;
- ; (c) Mik of ClassX 1995
- ;
- ;
- ; How to pack a sequence of frames
- ;
- ;********************************************************************
-
-
- XINCLUDE "LIB_XFA.BB"
-
- WBStartup
- NoCli
- DEFTYPE.l
-
-
- ;open destination screen
- Screen 0,0,0,640,512,2,$8004,"",2,1
- ScreensBitMap 0,0
-
- ;set a visible palette
- PalRGB 0,0,0,0,$f
- Use Palette 0
-
- ;allocate some frames
- If XFA_AllocFrames_(500)
-
- ;set pack screen and packmode for library use (change mode here)
- XFA_SetPack_ Peek.l(Addr Screen(0)),#XFA_MODE32I
-
- ;open pack stuff
- If XFA_OpenPackStuff_
-
- c=0
- ;init pack sequence
- If XFA_PosOnFrame_(c)
- For i=0 To 359 Step 3
- x = Sin(i*Pi/180)*200+320
- y = Cos(i*Pi/180)*200+256
-
- ;silly draw
- Circle x,y,50,1
- Circle x,y,49,1
- Circle x,y,48,2
- Circle x,y,47,2
-
- ;attempt to pack the frame
- If XFA_PutFrame_(c)=0
- ;error handling
- EndIf
-
- c+1
-
- Next i
- EndIf
-
-
-
- c=0
- ;init another pack sequence
- If XFA_PosOnFrame_(c)
- For i=0 To 359 Step 3
- x = Sin(3*i*Pi/180)*200+320
- y = Cos(5*i*Pi/180)*200+256
-
- ;silly draw
- Circle x,y,50,1
- Circle x,y,49,1
- Circle x,y,48,2
- Circle x,y,47,2
-
- ;attempt to pack the frame
- If XFA_PutFrame_(c)=0
- ;error handling
- EndIf
-
- c+1
-
- Next i
- EndIf
-
-
- ;done: close pack stuff and put loop frames
- XFA_ClosePackStuff_(#CLOSE_LOOP)
-
- ;now we can save the animation
- If XFA_SaveAnim_("t:a.xfa")<>0
- ;error handling
- EndIf
-
-
- EndIf
-
- ;free animation frames and array
- XFA_FreeFrames_
-
- EndIf
-
-
- End
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